Thursday, July 30, 2009

Payment in liquid form

So, after a conversation with Myspace buddy/Webcomic Diva Ami-Chan, I have been able to secure payment for the portrait that she never inquired payment for-- This payment will be in liquid form, possible with an alcohol content, imbibed at the next convention in Arizona that she graces our presence with.
In fact, I would love it for me to make it a tradition at cons in which during one night at the hotel, to imbibe in sophisticated drink with well-aged and sophisticated folk as myself, waxxing poetic into the night until the alcohol blurs lines. Though I'm awfully shady about hotel rules about smuggling in booze...I don't think they mind, as long as the furniture remains in the same condition we first entered the room in, and that no one under 21 imbibes.

...Hm. I really like that word, Imbibe.

I'm in the market for a really good generic RPG system, something that can be adapted to a world of settings. I may invest in a copy of GURPS just for the occassion, although the current gaming group has fallen into hiatus. Now that I have some of my mojo back, an extreme lack of players is pretty much all that keeps me applying the craft.

Wednesday, July 29, 2009

Fuck you Evony

So everywhere I look these days, I see ads for this game for Evony. You can't miss them, the banners with the big-breasted medieval chick and the word "Evony" in big obnoxious gold letters. I managed to log in and play this game...once.
Evony has this wonderful flaw on it's page-- There's no Login screen. None. Go have a look, all you'll find is a page telling you that you should probably bookmark your server page. Guess whoever was in charge of webpage design for them cashed out early and they just never bothered to change it.

And it's not like the game is even that fascinating. Take the construction method of Age of Empires compiled with all the intricacies of a MySpace app like Vampire Wars or whatever, and you have a pretty good idea how Evony works. In the hour I was playing it, I never encountered any big booged women like the ad seemed to promise.
And it's everywhere! It's like seeing billboards promoting piles of shit all over your town. Someone paid the city to put billboards of a pile of shit all over the place.

So, from all of us here at the Fractured Tranmissions headquarters..
FUCK YOU, Evony! You promised boobs, and you LIED.

Tuesday, July 28, 2009

heh...

This blog was going to be about the subject of human unhappiness, but I find it impossible to be in a bad mood when I'm having coffee. I'm also reading a good romance manga, so my mood has gone woefully up, rendering any emo-ish tirades out of the question.

Maybe next time.

Friday, July 24, 2009

Cashing in on Lateness?

I often get to wondering whether or not me and the gang should look to capitalize on our ability to constantly be late to the party with news and events. I think there's some real novelty to it. I tend to get involved in anime series's that've long since ended, or are close to ending, we tend to dig up old news from the gaming industry and geek world in general...There's gotta be a way to make that work for us.

Chapter 6 of Requiem After is perhaps the longest, if not most frustrating bit of fanfiction I have ever written. Action scenes and battle are not my forte, but I pray for some sort of inspiration to make it come to life. I'm really enjoying the support from the comments and reviews.

Oh, hey, lookit that- Watchmen's finally out on DVD. May actually get to watch it.

Tuesday, July 21, 2009

Obligatory Celebrity Death post?

As the perpetual genius and warrior poet that I am, I often cancel out the rest of the world in my persuits and activities. If I have the TV on, rest assured, very rarely is it ever the news. It's normally mundane things like Food Network or Travel Channel merely for the background noise while I tinker away because I find the sounds of silence deafening. Since that is the case, I often am rather late to the party where certain current events--
--No I already know about the celebrity deaths...MSN's frontpage had that plastered all over the place the moment it all went down.
I mainly stopped paying attention to the knews BECAUSE of all the celebrity shenanigans in lew of actual news-news. Are Jon and Kate still a thing? If so, I may have to hide under the rock a bit longer.

Thursday, July 16, 2009

Double Review

This last week I decided to pick up both Overlord 2 and the Ghostbusters video game from the local video rental franchise. Convenient in that the closest store is less than half a mile away and I could probably walk there if I care too.

Overlord 2 has everything that you liked about the first, and a few of the things you didn't. It's hinted that you are playing the son of the previous games Overlord, who went missing after exploring the Infernal Abyss, the setting of the Raising Hell expansion. From a child, the minions and Gnarl raise you into a much more buff Overlord than the previous games. Sadly, you still can get your butt kicked in combat quite easily, forcing you to rely on your army of little dudes and sheer dumb luck-- until the game forces you in the Imperial City to journey through a sewer teeming with enemies and no minions to support you. At this point, I declare the game officially broken. To it's credit, it improves on a good number of areas...for one, the areas are much larger. You also get to conquer two towns rather than the first games one. But to truly conquer them and benefit you have to track down all 100 citizens and pull off your Force Lightening Mind Control spell on them without killing them-- this puts them to work mining cold for you, paying you tribute, and making weapons for your minions. You could also opt to just raise the town and go the Destruction path over the Domination-- but what's the point of being an evil master if there's no one to cower in fear of you?
Despite broken game situations later on I still give Overlord 2 a 7/10. It's worth as least a rental.

Ghostbusters the video game is a welcome sensation to the senses to anyone like myself who grew up watching the adventures of Ray, Egon, Peter, and Winston in cartoon form back in the 80's-- Granted, Peter looked and talked a lot like Jerry Seinfeld than Bill Murray in those days. The game is very dear to the license, and plays out in it's story and action segments like you're experiencing the covetted "Third Movie". You play the role of a mute, generic looking rookie to the team who gets to try out all the new prototype equipment-- meaning we get to try out the toys first before the rest of the team to ensure nothing blows up when the trigger gets pulled. The main reason I understand why they didn't allow us to customize out character is because-- we get to see his face a total of maybe seven times clearly. You see your guy from the back, so it's easier just to pretend. Wraggling ghosts is the games high point. The object is to wear the ghost down with your arsenal, then fire your regular Proton Beam at them when it's low enough to activate the Capture Stream. This acts as a lasso as you wrestle with the Ghost, who's desperately trying to get away. You can make you job easier by Slamming the Ghost against walls, furniture, the ceilling...other Ghostbusters...to wear it out even more until you get it over the trap. Getting it over the trap can be a pain, because you have to be pretty precise-- it helps when the games actually very good AI lends a hand and the rest of the team helps you lower him in.
The only downfall of the game is it's slight spikes in difficulty. When you lose all your health, represented by a green meter on your back, you fall over-- if there's a Ghostbuster nearby, they run over and grab your butt to wake you up. That's what it looks like- they're grabbing your butt to drag you back into combat. Your teams Survival AI is also lacking...I have had to grab many a ghostbuster butt because a Class VII Animator chucked a bunch of cinderblocks and wiped out half the team. And, to my count, the reload screen to the previous checkpoint takes a little more than a minute.
Overall, with nostalgic throwbacks to the movies (you can even talk to Vigo the Carpathians portrait in the Ghostbuster HQ), incredibly fun Ghost Wrangling and tight controls- I loved this game, even for it's boner moments. 9/10.

Monday, July 13, 2009

Dreamscape

I normally don't recall a lot of the dreams I have at night-- But I can usually be assured I will somehow engage in a strange adventure of Scooby Doo like proportions, often alongside friends, family, and whatever cartoon characters I happen to be obsessing my little geek head over at the time in question.
Last night was no different...I recall very little but one single fact-- I counted the time that passed in the dream. During the nights adventure, I became a clock watcher, see it go from 1am to 5am over the course of it...
Then, I woke up to Jake and his friend Luis arrive to deliver my refurbished XBOX--which now sported an Intercooler, a brand new CPU, and the ability to play pirated games. Unnecessary, but I was thankful to have C.C. back (Why the name C.C.? Because it's white and flashes green).
Remember when I said I had counted the hours in my dream?
It's was 12:45...two hours after I went to bed.
I laid there a bit...wondering...
Which one of these situations was the dream?

Thursday, July 2, 2009

Red Ring Day

Both XBOX 360's at the apartment are currently in Red Ring status. I expected mine, a first generation model, to have gone nova a long long time ago. My brothers was something of a mystery, as he doesn't have a "True" Red Ring, only a system failure that the people at Microsoft told him a delivery sent to their factory would fix.

Luckily, my brother knows a dude. I think everyone should know a dude. He's a dude that's good with tools, if you know what I mean, and offered to get mine back online for a mere $30 bucks, with a few modifications of his own. While Jakes console is getting the free spa treatment on Microsofts tab, mine is getting the Orange County Choppers treatment. That's the kind of dude you need to know.

I suppose I could catch up on some PS2 games while I'm waiting...